Once I removed the leg, I decided to add more detail to the skin, I mainly focused on my rancor design with the main body, by creating wrinkles with the claybuildup.
At one point during the build, I learned how to use the chain tool, however it was one of the most annoying things to use in Zbrush. No matter how much I moved it, it wouldn't stay in the position I wanted it to, so I ended up abandoning the chain idea.
I then moved on to the tail, I decided to create an overlapping scale on the outside, with horns coming out of the scales. I made a claw subtool and put it on the end of my tail. I then added a scrappy texture over the top to see if I could get the reptilian skin feel to it.
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